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XPenguins(1)                         General Commands Manual                         XPenguins(1)

NAME
       xpenguins - cute little penguins that walk along the tops of your windows

SYNOPSIS
       xpenguins [-option ...]

DESCRIPTION
       XPenguins  is  a  program for animating cute cartoons/animals in your root window.  By de‐
       fault it will be penguins - they drop in from the top of the screen, walk along  the  tops
       of your windows, up the side of your windows, levitate, skateboard, and do other similarly
       exciting things. Be careful when you move windows as the little guys squash easily.  XPen‐
       guins  is now themeable, so it is easy to select something else to animate instead of pen‐
       guins, or even (with a little artistic talent) define your own; see the THEMES section be‐
       low.

OPTIONS
       In all the following cases a double dash can be replaced by a single dash.

       -a, --no-angels
               Do not show any cherubim flying up to heaven when a toon gets squashed.

       -b, --no-blood
               Do not show any gory death sequences.

       -c dir, --config-dir dir
               Look  for  config  files  and  themes  in  this  directory. The default is usually
               /usr/share/xpenguins.

       -d display, --display display
               Send the toons to the specified X display. In the absence of this option, the dis‐
               play specified by the DISPLAY environment variable is used.

       -h, --help
               Print out a message describing the available options.

       --defaults
               Skip reading from ~/.xpenguinrc

       --nomenu
               Do not show menu

       --nodoublebuffer
               Do not use double buffering

       --hidemenu
               Iconify menu at startup

       -i, --theme-info
               Print  out  the auxiliary information about a theme and exit. Use the -t option to
               select the theme to describe.

       --random-theme
               Start with a random theme.

       -l, --list-themes
               List the available themes, one on each line, and exit.

       -m delay, --delay delay
               Set the delay between each frame in milliseconds. The default is  defined  by  the
               theme.

       -n number, --penguins number
               The  number  of  toons to start, up to a maximum of 512. The default is defined by
               the theme.

       -p, --ignorepopups
               Toons fall through `popup' windows (those with the save-under attribute set), such
               as tooltips. Note that this also includes the KDE panel.

       -r, --rectwin
               Toons regard all windows as rectangular. This option results in faster calculation
               of window positions, but if you use one of those fancy new  window  managers  with
               shaped  windows  then your toons might sometimes look like they're walking on thin
               air.

       -s, --squish
               Enable the penguins to be squished using any of the mouse buttons. Note that  this
               disables any existing function of the mouse buttons on the root window.

       --lift  number
               Lift penguins window number pixels, e.g. to keep above a panel.

       -t theme, --theme theme
               Use the named theme. The default is Penguins.  If the theme has spaces in its name
               then you can use underscores instead, or alternatively just put the name in double
               quotes.  This option can be called multiple times to run several themes simultane‐
               ously.

       -q, --quiet
               Suppress the exit message when an interrupt is received.

       -v, --version
               Print out the current version number and quit.

       --all   Load all available themes and run them simultaneously.

       --id window
               Send toons to the window with this ID, instead of the  root  window  or  whichever
               window  is  appropriate for the current desktop environment. Note that the ID of X
               clients reported by xwininfo is rarely that of the foremost  visible  window  that
               should be used here.

       --nice loadaverage1 loadaverage2
               Start killing toons when the 1-min averaged system load exceeds loadaverage1; when
               it exceeds loadaverage2 kill them all. The toons will reappear when the load aver‐
               age  comes  down. The load is checked every 5 seconds by looking in /proc/loadavg,
               so this option only works under unices that implement this particular pseudo  file
               (probably  just Linux). When there are no toons on the screen, XPenguins uses only
               a minuscule amount of CPU time - it just wakes up every 5 seconds to  recheck  the
               load.

       --changelog
               Show ChangeLog

       --selfrep
               Put source in the form of a gzipped tar file on stdout.

THEMES
       The  system  themes are usually kept in /usr/share/xpenguins/themes, and these can be aug‐
       mented or overridden by the user's themes in $HOME/.xpenguins/themes.  Each theme has  its
       own  subdirectory  which  to  be valid must contain a file called config.  The name of the
       theme is taken from the directory name, although because many install scripts choke on di‐
       rectory  names containing spaces, all spaces in a theme name are represented in the direc‐
       tory name by underscores. Any directory name containing spaces is  inaccessible  by  xpen‐
       guins.

       In  addition to the config file, the theme directory contains the toon images that make up
       the theme in the form of xpm image files.  Additionally, there should  be  an  about  file
       which  gives  information  on the creator of the theme, the license under which it is dis‐
       tributed and various other things. This file is principally for use  by  xpenguins_applet,
       an applet for GNOME that allows different themes to be selected at the click of a button.

       The  config  file has a reasonably straightforward format. You can either read this rather
       terse description of it or you can have a look at the config file for the default Penguins
       theme,  which  is usually installed at /usr/share/xpenguins/themes/Penguins/config, and is
       reasonably well commented. We'll first establish some simple terminology. Say you  have  a
       Farmyard  theme with cows and sheep. The cows and sheep are types of toon, while the vari‐
       ous things they get up to (walking, mooing and so on) are termed activities.  Each  activ‐
       ity has its own xpm image file, in which the frames of the animation are laid out horizon‐
       tally. Some activities (notably walking) use different images depending on  the  direction
       the  toon  is  moving  in. In this case the frames for the two directions are laid out one
       above the other in the image.

       As in shell scripts, comments are initiated with the # character and hide the remainder of
       the  line.  The  format  is  entirely  free except that there is an arbitrary limit on the
       length of a line of 512 characters.  Spaces, tabs and newlines all count equally as  white
       space.  Data  is  entered  as a sequence of key value pairs, all separated by white space.
       Neither the keys nor the values are case sensitive, except where the value is a  filename.
       The following keys are understood:

       delay delay
               Set the recommended delay between frames in milliseconds.

       toon toon
               Begin defining a new toon called toon.  If only one type of toon is present in the
               theme then this key may be omitted.

       number number
               Set the default number of toons of the current type to start.

       define activity
               Begin defining an activity for the current toon. The currently understood  activi‐
               ties  are  walker, faller, tumbler, climber, floater, runner, explosion, squashed,
               zapped, splatted, angel, exit and action?, where ? is a number between  0  and  6.
               Once you've seen the program in action you should be able to guess which is which.
               A valid theme must contain at least walkers and fallers.   Additionally,  you  may
               define a default activity (with define default); any properties (such as width and
               speed) set here are then adopted by the activities defined from then on,  if  they
               do  not themselves explicitly define those properties.  After an activity has been
               declared with define, the following properties may be assigned:

       pixmap xpmfile
               The file containing the image data for the activity. Note that you may not  set  a
               default pixmap.

       width width
               The width of each frame of the animation in pixels.

       height height
               The height of each frame of the animation in pixels.

       frames frames
               The number of frames in the animation.

       directions directions
               The number of directions for the activity (can be 1 or 2).

       speed speed
               The initial speed of the toon when engaged in this activity, in pixels per frame.

       acceleration acceleration
               The  rate at which the speed increases, in pixels per frame squared. This property
               is not utilised by all activities.

       terminal_velocity terminal_velocity
               The maximum speed in pixels per frame, again not utilised by all activities.

       loop loop
               Only understood by the actions; indicates how many times to repeat the action.  If
               negative,  then the probility of stopping the action every time the action is com‐
               plete is -1/loop.

       Some notes regarding the various activities. If you design a new theme, feel free to  make
       the  splatted,  squashed,  zapped  and exit animations as gory and bloody as you like, but
       please keep the explosion activity nice and tame; that way those of a nervous  disposition
       can  employ  the --no-blood option which replaces all these violent deaths with a tasteful
       explosion that wouldn't offend your grandmother. Xpm images files  are  a  factor  of  two
       smaller  if  you can limit the number of colours in the image such that only one character
       need be used to represent each colour; this  also  makes  XPenguins  start  up  much  more
       rapidly. Rarely are more than 64 colours required.

       So that's about it for the config file, now for the about file. This is very simple. Again
       comments are initialised by a #.  An entry consists of a key at the start of a line,  fol‐
       lowed  by the corresponding value which is read up to the next newline. The following keys
       are understood, although none are compulsory.

       artist  Used to list the artist(s) who created the original images.

       maintainer
               The person who compiled the images into an XPenguins theme. It  is  useful  if  an
               email address can also be provided.

       date    The  date  when  the  theme  was  last modified. My preferred format is day of the
               month, name of the month in english, full year.  For example: 24 April 2001.

       icon    The name of an image file that can be used as an icon for the theme; XPM  and  PNG
               are suitable formats.

       license The name of the license under which the theme is distributed (e.g. GPL).

       copyright
               The year and holder of the copyright.

       comment Any  other essential information, such as the theme's web site, as brief as possi‐
               ble.

               Please test any about files you create by looking at how the information  is  dis‐
               played by the xpenguins_applet program.

AUTHOR
       Robin Hogan <R.J.Hogan@reading.ac.uk>.

CREDITS
       Inspiration provided by Rick Jansen <rick@sara.nl> in the form of the classic xsnow.  Most
       penguin images were taken from Pingus,  a  free  lemmings  clone  that  can  be  found  at
       <http://pingus.seul.org/>;     these    images    were    designed    by    Joel    Fauche
       <joel.fauche@wanadoo.fr> and Craig Timpany <timpany@es.co.nz>. Additional images  in  ver‐
       sion 2 by Rob Gietema <tycoon@planetdescent.com> and Robin Hogan.

NOTES
       XPenguins  can  load an X server and/or network (although the CPU time used is small), and
       if a large number of penguins are spawned then they may begin to flicker, depending on the
       speed of the X server.

       The xpenguins homepage is located at:

       version < 3.0: http://xpenguins.seul.org/

       version  >= 3.0: https://www.ratrabbit.nl/ratrabbit/software/xpenguins and https://source‐
       forge.net/projects/xpenguins/

BUGS
       If there are icons drawn on the root window then the toons will erase them when they  walk
       over  them,  although  an  expose  event will be sent to the window every second to redraw
       them.

       Since version 3.0, xpenguins uses, if possible,  a transparent,  click-through  window  to
       draw it's toons.  The --squish flag does not function in this mode.

       The  behaviour  of the menu is not well defined when the same theme name is used more than
       once.

FILES
       User defined themes: $HOME/.xpenguins/themes/*
       System themes: /usr/local/share/xpenguins/themes/*
       Remember used flags: $HOME/.xpenguinsrc
       /proc/loadavg

SEE ALSO
       xsnow(6), xroach(1), xwininfo(1), pingus(6)

XPenguins 3.2.3~pre01                        May 2024                                XPenguins(1)